UFFFFFF!!!
Had a very busy week at work... I'm really tired.
Anyway... I'm preparing a little surprise for you for the reaching o 50.000 hits, though at this pace i'll much likely release for the reaching of 100.000!
see you
mercoledì 30 aprile 2014
sabato 19 aprile 2014
Underground matches!!!
Presenting the location will hold the unofficial underground N-Wrestle matches.
After some consideration I've opted for this big storage/ hangar like. First reason because express fairly the idea of forbidden meeting and second because the others wrestling ring mods I have are too dark colored especially on the floor making hard recognize Kyoko's hairs and some Wrestler's dress and accessories.
What do you think?
Any of you out there thinks to have a better suited mod for the situation?
Let me know if you have.
Thank you.
Presenting the location will hold the unofficial underground N-Wrestle matches.
After some consideration I've opted for this big storage/ hangar like. First reason because express fairly the idea of forbidden meeting and second because the others wrestling ring mods I have are too dark colored especially on the floor making hard recognize Kyoko's hairs and some Wrestler's dress and accessories.
What do you think?
Any of you out there thinks to have a better suited mod for the situation?
Let me know if you have.
Thank you.
mercoledì 16 aprile 2014
Guys, thanks for the feedback.
Keep sharing your feelings about the games please, as some of your advices are really helpful.
I shall later answer to the most common question about why some features could be implemented or not in further releases.
Meanwhile i'd like also to know if you've been satisfacted from the sexual moves I designed for Kitty.
Thank you!
Keep sharing your feelings about the games please, as some of your advices are really helpful.
I shall later answer to the most common question about why some features could be implemented or not in further releases.
Meanwhile i'd like also to know if you've been satisfacted from the sexual moves I designed for Kitty.
Thank you!
martedì 15 aprile 2014
Any feedback?
Ok guys, before continuing with the development I'd like to have from you some other feedbacks?
- Did you like the demo or not?
- What do you think about the choices system and the two ways to face the First Star Match?
- Was the match with Kitty-R well balanced?
- Did ou find some big/fat bug?
Come on guys, share some impressions!
Ok guys, before continuing with the development I'd like to have from you some other feedbacks?
- Did you like the demo or not?
- What do you think about the choices system and the two ways to face the First Star Match?
- Was the match with Kitty-R well balanced?
- Did ou find some big/fat bug?
Come on guys, share some impressions!
giovedì 10 aprile 2014
FINALLY!!!
Ok guys,
this is it. Finally the demo is ready to be released.
But,
please, take a second for read what I have to say you here.
1) The development of this demo
incurred in every kind of trouble, last one yesterday night when I discovered
that my copy of RPGmaker (or all the copy of the program) had an issue for
files over 131 megs. As a result the program does not allow to successfully
compress the data over that limit making impossible create the self extracting
file. As a result what you’ll find after unzipped the file of the demo will be
the raw files created by the RPGmaker. I believe (and hope) that you can still
play it without any trouble just doubleclicking on the “Game” icon. You should
not need to have the RPGmaker installed, but you will still need the RTP files.
In addition on some computer you could experiment the missing “MFC71.dll” trouble.
I added the dll in the game package but you could always download a dll fixer
from the web. If you are experimenting any other trouble with the files please
let me know.
2) Other issue, and you can blame me
for that, was the incredible mess I did compiling the second match. When I finally
started testing it I really could not believe how buggy and lacking was. At the
point I had to rewrite it almost from scratch. Should be good by now. The
testing I did gave all good results. The game should be free from critical bug,
though a little number of little issues remain for a further fixing in the
future. Anyway, keep your eyes sharp for bugs of any sort, but, please don’t
report language errors or similar. Language check will come in a second moment.
3) The demo covers this time all the
first week of play that, as I already said, is more like a tutorial with guided
events related to the in-game choice. Including the way Kyoko will choose for
facing the First Star leading to a more easy or difficult match. I’ll leave you
the pleasure to discover the rest. Unfortunately even the second week of play
shall be like that and more oriented to choices and plot. From the third week
Kyoko will be free to move among the various locations in order to trigger
events and more.
4) Plans for the future: part one. Game
should consist of five weeks of play with four official N-Wrestle matches. I’m
planning to add more underground matches for a whole total of 8-10 matches.
About that, for every official match Kyoko will have a total original set of
moves as well as her opponent. For the underground and extra match only the
opponent will be original while I’ll recycle old moves (either from Kyoko as
well from the defeated opponents) for the main character. Sorry, but this will
allow me to spare a lot of time. Though I know several people don’t love the
RPG parts the game will also have five dungeons with different enemy with and
withoun the in-battle rape. Every boss will have a substantial rape if Kyoko
and her sidekick will be defeated and normal game over if defeated from the normal
enemies. Anyway I’m planning to keep the dungeons with a difficulty level
absolutely accessible. About the adventure part: game will have a ton of
ending, some easy to get and mostly related to specific NPCs, others more hard
to get. Some will be accessible in one playthrough while for others will be
necessary make choices excluding other plot possibilities. Much will depends
from the special events you’ll find in the game especially starting from the
third week of play.
5) Plans for the future: part two. This
demo will much likely the last I’ll release. After that you should have enough
elements for judge if you like the game or not. I’ll keep to be active on the
blog updating about the development and releasing stuffs (If you’ll be very
nice with me I could post one of the underground matches sooner or later).
Anyway, like or not I just hope you’ll appreciate my effort in creating the
product.
6) Plans for the future: part three.
About a full release… I can’t give any info. I needed almost a year to create
more or less 15% of the game, so only thing you can do is wait patiently. There’s
more… I just took a decision about my life. Being totally fed up of the gambling
industry I make up my mind to come back to study to achieve a master that
should allow me to obtain a better job. Obviously this shall reduce my free
time especially that I use for writing and compiling. Anyway I’m not dropping
the project, but the development will be surely delayed.
Well… I
think I’m finally done.
Hope you
could enjoy the last demo without any issues.
Enjoy…
Dario
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