sabato 25 aprile 2015

Look at this


Why is there a red Arrow on the screen?
Well you should understand yourselves that I'm going to listen to one of the biggest complaints reason from when I've started the development of this game. ;)

Anyway... don't expect iw will be settled soon, as I'm in deep shit right now either in work than studies.

Bye.

venerdì 24 aprile 2015

giovedì 23 aprile 2015

lunedì 20 aprile 2015

OK... new demo!

Or else... is the same demo of before but with the new sex RPG mode.

A brief explanation will be displayed (in a shameful way) before the first dungeon.

Basically, I've already told you in the posts before, when grabbed you will hear the girl moan; there will be four kind of moans each matched to one of the pad direction (up, down, right, left).
If you will keep pressed the right direction the girl will get free.

What this will change?

Well, RPG sex combat will be more interactive and not guided by luck anymore; also this will give the player a chance to avoid the abnormal status the rape leaves to the girl.
In order to balance better the whole, now the rape will do a more substantial damage.

Rape beginning will now deliver 20 points of XP damage, at that point you will have a second chance to escape, if you fails the rape will go on for another 20 points of XP damage. After the second turn the enemy will inform you he's about to cum. If you got there you'll not escape anymore, but you'll have a chance to avoid the internal cum and halve the XP damage (30/15).

This means that if you fail all the time or just mash button your way through the rape the girl will take 70 XP damage per rape (much likely coming as well for 250 Hp damage).

Last, Yoko's Xp starting level was raised to 100 insted the former 70.

Well, try the new system and comment if you like.

P.S.
Mouth rape is still implemented in the same way as before and will not be changed.

Here's the link

domenica 19 aprile 2015

I've rehashed the RPG sex battle system.

It was not easy to re-wrote it but I made it.

In the next days I'll release a demo with the new feature.

see ya!

venerdì 17 aprile 2015

I was designing the sex attack for a new RPG enemy when I've got an idea could lead me to rehash the whole system.

Basically the enemy still grabs you, but differently from before where the chance to get raped or escape was just about luck now you'll have a more active part in it.

At the beginning of every rape turn you'll hear a moan from the girl and depending the kind of moan you'll have to be quick in pressing one of the four direction of the keyboard/pad.
This will happen again even if you fail the first one and the rape is began.
Girls still will climax if their XP goes below zero.

The testing on the new enemy went pretty smoothly but the rape was more linear than the Others designed so far.

The new enemy just follow a system like that:

Grab - (chance to escape) - First step rape - (chance to escape) - Second step rape - (chance to escape) - Enemy orgasm

The normal enemies we got in the first dungeon had a more complex rape (pussy, anal, mouth) and different ending, but should be not impossible to rewrite all.

Obviously this will lead to a more harmul rape in term of XP and HP loss.

What do you think?
Should I take this way?

mercoledì 15 aprile 2015

Doing a little bit of spoiler to ask you...

which one you prefer?


giovedì 9 aprile 2015

New Pool minigame!!!




Actually I'm not still sure if RPGmaker will allow me to implement it, but in the meantime I've done the pics.

sabato 4 aprile 2015

I'm thinking to totally rehash the Affinity System!

Originally, following each relevant character sub plot you'd gained affinity point and if the affinity would be high enough you'd saw his ending at the end of the game.

Unfortunately this does not match anymore to the subplot of several characters, so i'm changing direction. Main difference will be that you could not see anymore the affinity level with Kyoko's PC.
A generic message will Always inform you if the affinity wit a character went up or down, but you should figure by yourself what's going on between him/her or Kyoko.

For some of them you should just gather more affinity as possible.
Others will have the affinity set on a Positive/Negative relation, or else... if the starting affinity will be 0 an increase in affinity will go on the positive side, a decrease will put their relationship on negative. Different event will be triggered depending if the affinity is positive or negative.
Taking in account that from the third weeks of play will be up to you interact with some character and no more plot related so not mandatory.

What do you think about this change.

And now... pic!!!



Someone said Rock-Paper-Scissoars?

I've also decided to give more room to Kiara, the slutty workmate of Kyoko, and her new outfit.


See ya!

venerdì 3 aprile 2015

Any 3D Custom girls user out there?

Would you like to join a little contest to create a character to include in the game?

Let me know if you are interested about.

giovedì 2 aprile 2015

Master's exams are drawning near (Brrrrr)
So enjoy the demo I've released and see you in one month and half.

See you later

:)