lunedì 27 gennaio 2014

A little update...

Just for tell you that I'm not dead nor the project is.
At the moment I'm more focused on gathering resources and realizing sex scenes than updating the code. However the CG for the second N-Wrestle match are almost completed.

Doing a couple of counts, Kyoko's opponents will have 13 different moves, and 8 of them will be sex moves or Attacks with a sex follow up; adding a finisher fully sex based and the humiliation time sex should be not lack in the second match.

Kyoko will have 12 different moves all based on normal damage (still not time to implement sex combat for her... shhhhhhhhh, no spoiler!!!), finisher and humiliation time.

and for make you smile, a little teaser of an upcoming event (as long you choose the right path during the game)

 
 
Enough for now!
See you soon.

giovedì 2 gennaio 2014


Hello guys and happy new year.
Thought to stop by a moment in order to update you about the work and discuss about some choice I’ve took about the game.

First of all.
Progresses had been scanty in the last month, mainly due to my job. If someone of you work in the gambling industry surely will now how the “Silly Season” can became a real hell.
Rest of winter should be more quiet, but cause some personal choices I will however less time to dedicate to the game.

BUT…
I’ve not intention to drop the project. After all though few I’ve still did some progress in development. Currently I’m still struggling with the second day of the first week, creating moves for the First Star match and thinking about game ideas.
The most relevant I want to implement by now is an improved relevance for the Takanawa characters. The “private eye” selling Kyoko information about the Four Stars will be now a full characters with its own storyline, affinity system, and, for this reason, game endings dedicated.
Now once per week Takanawa will find for Kyoko the info for each star selling them for a money price. Kyoko could decide to pay the money prize or not.
If she choose to pay Takanawa will give the info with the location and the identity of the opponent, but will ask a surplus in order to give her the combat data (or rather the ability of the star in the Three Combat Command –Striking/Grapple/Special). Up to the player choose if “pay” and gain another point in Kyoko’s lewdness or face the battle blind. However if you choose this way you will not accede to Takanawa affinity and storyline.
If Kyoko will not want to pay (or she has any money at the moment), Takanawa will lend the info but will ask Kyoko to work for him. Once a week Kyoko will have to fulfill Takanawa’s quest. She will get the normal opponent data on the spot, and the combat data after the weekly quest.
However, the quest could fail. Kyoko will gain the combat data and the affinity point with Takanawa only on a successful work.
I really hope you people will recognize my efforts in varying game situations and opportunity.

In the meantime I’ve got all almost the moves I need for the First Star match.
Here’s a shot for Kyoko’s final move straight from Batman Arkham Origins (lol).

 


As you can see I’m even spoilering the First of the Stars.
That’s because I’ve decided to release a new demo that will take you to meet her anyway.
This will give me the chance to explain once for all how the game works for all of the Stars.
Initially I was thinking to give Kyoko free movement to find details about every opponent, but lately I’ve opted for a fixed meeting with the Star.
After that, Kyoko will use the next days in order to train and invent countermeasures against opponent’s special skill or she could simply choose to don’t do it and go to the fight just with her abilities.
That will then reflect in a fight more or less difficult.
Next demo I’m planning will drive you through all the first week, including the meeting with the star and the choice of take or not the suitable countermeasures, but will not include the main match.
Still I can’t give say when the demo will be released.

 

Want another pic? Here!!!

 

That’s for reassure people asking for different enemies inside the RPG dungeons.
About the dungeons. Events I’ve put inside are really important. Don’t take lightly the way you face them. Moreover some of them will start some “chain” that will continues in the following weeks of play.
Want a hint?
In the photoshooting event in the first dungeon choose to pose naked or dressed could later have a big importance.

 

Anything else to say?
Dunno at the moment.
Want know something else, just ask.
Thank for your attention and see you soon.

martedì 17 dicembre 2013

SPOILER!!!

Not exactly... just a little teaser with some of the moves taken from the next N-Wrestle match. And since I did not want to reveal the character model for the First Star you got Kyoko harassing her clone :)



martedì 10 dicembre 2013

Resuming development!

Ok... girlfriend gone... :(

Until our next meeting I will have a lot of free time so, time to back to work.
Actually facing the second N-Wrestle match.
Five enemy's attacks done so far. After I'll have all the PNG I need i'll write the code for the battle. Sorry, but wanting to keep secret the art for the Four stars there will no spoilers of character and moves. When i'll do the underground matches I promise to show you something since there's no reason to keep them secret.
However, I'll post ever and anon some upadates to keep the interested people aware of the progress.
Until then... bye!

mercoledì 27 novembre 2013

UPDATE!!!

Hello.
Listening to some of the feedback I got in the last days I've slightly improved the demo.
Several people asked for a better resistance of girls dresses and a lesser occurrence of the in-battle rape. Now the dress of the girls will resist the first attack showing a intermediate image with thorned dress. A second sex attack on the ripped dress will leave them naked and ready for the rape.
I've left the frequency of the rape Attacks the same (hell... is an hentai game!!!) but differently from before the initial state of the attack will show the girl grounded by the assailants with those ready to violate her. So if the escape is successful there's will be no penetration until the second step of the sex attack.

I've decided to left the mouth rape the same as the last demos.

Last change: using the items "Dress" you can now decide to dress or undress the girls.
That way should be easy accede to the in-dungeons events either in naked or dressed version.

Anything else...

Yes... the demo this time stops after the encounter with the blackman boss (either win or lose) with Kyoko at the end of the day in her house. Once there you could use her computer to read some backgrounds facts about the game's world.

Last... some people wrote me about Yoko's character, telling me she should be more... "innocent"!
My answer is... why should she?!?
That's an hentai game!!!
Moreover I've never gave the hint she would be an innocent girl.

Look the updated demo and comment if you like.
This shall be mi last post for a while since I have my girlfriend visiting my place for the next ten days. Time to dedicate myself to others kinds of... "Hentai"!!!
See you soon

;)

venerdì 22 novembre 2013

Bof!!!

I have to admit I'm pretty disappointed in the lack of feedbacks after I released the last demo.
Anyway, whoever was interested I'll resume the development after a couple of days off.

domenica 17 novembre 2013

NEW DEMO!!! (and stuff)

Here we are... in some seconds i'll share with you my new demo of the game. But before I do it just a couple of things.

The demo covers the first day of Kyoko's journey. The story will follow a series of events in fixed locations. Once you'll have do all in the location where you are you'll trip to the next one automatically. Once you had the chance to explore the location talk with all the NPCs or search a little to find characters related events or some secrets.

I rather a similar approach avoiding the usual walk trip between locations.

Lewdness and Affinity
In game choiches can raise Kyoko's lewdness level. Being a hentai game I think I don't need to explain how. Kyoko's lewdness will lead later in the game  to different approaches to various situations, beside granting the girl more Xp during the N-Wrestle matches.
About affinity. Kyoko will develop in the game a strong bond with several NPCs. The affinity level with them will be really important about the events that NPC will trigger, and for the game endings. So try different approaches to the game characters.

Dungeons
Most RPG part of the game. Every dungeons will ends with a boss fight. I've diceded to don't implement a GOR for normal enemies, lose with them and you'll see a game over screen.
If you fight the boss and lose you'll see a juicy GOR but the game will continue. However, winning with the boss could grant you some benefits, so don't just lose to see the por sisters raped ;)
The Dungeons shall be even the only places where you could send the girls walking around naked. Every dungeons will have several events that could be different if the girl trigger them naked or with dress on. You cannot strip the girl manually, let the rapists do it for you.

Ok... play the game and share your feedback.
Obviously reports bugs and similar, but don't do with typos... i'll do the Language check in the future.
The strange bug making Yoko comes suddendly in the RPGs battle is still there. I cannot find the error in the code. Will fix later (maybe).

Take the link from the right and have fun.
ShinX